RDS Civ Pack 1.41
28.03.2021

Notes:
Vehicle customization is handled by BIS script - more info how to control it can be found here: 
https://community.bistudio.com/wiki/Vehicle_Customization_(VhC)

LTS-1 Flashlight mode can be changed by using CTRL+C combo (next CM key). 

Changelog:
1.41
+ Added RDS variants of Civilian Presence modules - it can be expanded with extra faction by adding new entry to RDS_CivilianPresence_Presets class
+ Added Polish civilian faction
^ Added Zeus placeable uniforms & items
@ Fixed MMT backpack position
@ Fixed some alpha sorting issues in VAZ-2103 interior
@ Fixed UniformItem class location

1.40
+ Added new Sound Set configuration for all vehicles
+ Added civilian presence module unit variants (not plugged in yet) - they have scope=1!
^ Tweaked siren sound script - it's utilizing Sound Sets now
^ Added animated chains to bikes & motorcycles
^ Tweaked suspension config of all vehicles
^ Tweaked bike pedals script
^ Added new fire geometry to civilians
^ Added ability to pack mountain bike so it can be carried on your back
^ Added config preloading - better Zeus compatibility
^ Added postInit to vehicles & character randomization which should result in better MP synchronization
^ Added mirrors bounding boxes to improve their performance
^ Switched character voices to vanilla russian language
@ Fixed bicycle & motorbikes physics 
- Removed obsolete fuel leak script

1.31
@ fixed dedicated server random CTDs
@ fixed duplicated villager stringable
@ fixed S1203 passanger getting stuck
@ fixed some small .rpt errors
^ added ejectDeadDriver to Bikes & Motorbikes

1.30
+ added Jawa 353, Yamaha TT-650 motorcycle & 2 Bikes (Old & mountain bike)
+ added 2 handheld flashlights - Janta & LTS-1
+ added short/long light toggle (r - toggle light, t - toggle cabin light)
+ added engine destruction effect & improved hitpoints on all vehicles
+ added Rocker character from A2
+ added random civilians class
+ added groups of random civilians
+ added eden previews images
+ added some more eden attributes (open door/trunk, blinkers control)
+ added unique pictures to all uniform variants
+ added car alarm for locked vehicles (applies to Golf IV & Octavia) - launched upon hit or by fire from large caliber guns
^ changed emergency light keybind to ctrl+g (cycle next grenade key)
^ improved blinkers UI handler (changing between vehicle through VG should preserve ability to activate blinkers)
^ tweaked mirror position in Skoda Octavia
^ updated destruction textures for most of vehicles
^ tweaked physx of some vehicles
^ renamed vehicle skeletons for better cross mod compatibility
@ fixed wheel dust position
@ fixed some items were missing in cfgPatches
@ fixed injury selection on right leg for all characters 
@ made workaround for broken searchlights ( https://feedback.bistudio.com/T118330 )
@ fixed Octavia windows hidding on destruction
@ fixed vehicle dashboard illumination 
@ fixed Apex errors
@ fixed rds_car_warning_triangle_to11 flashlight & pointer .rpt errors

1.21
*Fixed S1203 Ambulance visibility through windshield with siren turned on
*Fixed Volga trunk items visibility
*Tweaked trunk items handling (spare wheels)
*Fixed FPP pistol aiming problems
*Fixed Siren audible even after destruction
*Added TO11 & First Aid Kit as placable items through editor/zeus
*Tweaked sounds here and there
*Some other small tweaks
1.20
*Added siren for police car & ambulance (shortcut available - C (deploy CM), toggle siren sound binded to B [binocular])
*Added blinkers (q/e - left right, r - warning lights)
*Added car first aid kit item
*Added warning triangle TO-11
*Added spare wheel script
*Added dlc icon
*Added police holster as vest item with visible holstered pistol inside
*Added new, VG like, pictures for all vehicles
*Added trunk anim for Scoda Octavia II
*Added some eden integration (random wheel & ikarus doors control)
*Accessing inventory from outside automaticly opens trunk if such anim is available
*Fixed ikarus, octavia & s1203 sounds
*Fixed S1203 FFV get in/out anims
*Fixed worker & villager weapon aiming errors
*Fixed police car interior error
*Improved suspension behaviour for all vehicles
*Improved light effects
*Improved physx
*Ikarus doors stays open if you use "open door" action

1.15
*added tractor
*added 1.54 hitpoints
*added Virtual Garage support for vehicles
*fixed headgear randomisation for vehicles
*lowered again vehicle sounds
*tweaked offroad speed of Gaz-24 & Lada
*added FFV positions for S1203
*fixed windows sections errors
*other unknown
  

1.06
*fixed heli dlc civilian CTD's
*fixed lada gearbox
*fixed rpt errors with s1203 windows
*changed from dashboard tex on lada from ultra low res to low res (so you can read your current rpm & speed) :P

1.05
*lowered vehicle sound
*fixed bones errors
*fixed civilian uniforms CTD on different side
*added gearbox hand anim
*tweaked cargo anims
*tweaked windows
*fixed police cap picture
*tweaked a little bit physx

created by reyhard using Arma Sample Models
contact: reyhard@o2.pl

Known issues:
ditto

License: http://creativecommons.org/licenses/by-nc-sa/4.0/